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» 10th prestige lobby 10-11 pm estern time zone
Modern warefare 2 official jtagg codes(unpatched) Icon_minitimeSun May 23, 2010 12:13 am by x508xLeGiiiTx

» 10th prestige lobby tonite 10-11 pm
Modern warefare 2 official jtagg codes(unpatched) Icon_minitimeSun May 23, 2010 12:04 am by x508xLeGiiiTx

» 10th prestige lobby tonite
Modern warefare 2 official jtagg codes(unpatched) Icon_minitimeSun May 23, 2010 12:02 am by x508xLeGiiiTx

» Free 10th Prestige Lobby!!
Modern warefare 2 official jtagg codes(unpatched) Icon_minitimeTue May 18, 2010 11:34 am by Hydrocityisnub

» 10th Prestige
Modern warefare 2 official jtagg codes(unpatched) Icon_minitimeMon May 17, 2010 6:43 am by Hydrocityisnub

» Website idea!
Modern warefare 2 official jtagg codes(unpatched) Icon_minitimeThu May 06, 2010 1:34 am by CyberJelly

» Lobby question
Modern warefare 2 official jtagg codes(unpatched) Icon_minitimeThu Apr 29, 2010 3:03 pm by Arron

» 10th prestige lobby ***new website***
Modern warefare 2 official jtagg codes(unpatched) Icon_minitimeThu Apr 22, 2010 7:23 am by x508xLeGiiiTx

» new website
Modern warefare 2 official jtagg codes(unpatched) Icon_minitimeTue Apr 20, 2010 3:31 pm by x508xLeGiiiTx

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 Modern warefare 2 official jtagg codes(unpatched)

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ThE TrE fLiP




Posts : 14
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Join date : 2010-03-28

Modern warefare 2 official jtagg codes(unpatched) Empty
PostSubject: Modern warefare 2 official jtagg codes(unpatched)   Modern warefare 2 official jtagg codes(unpatched) Icon_minitimeMon Mar 29, 2010 9:56 am

Set 10th Spinning Emblem

Code:
self SetcardIcon( "cardicon_prestige10_02" );
self maps\mp\gametypes\_persistence::statSet( "cardIcon", "cardicon_prestige10_02" );
Complete All Challenges

Code:
completeAllChallenges()
{
self endon( "disconnect" );
self endon( "death" );
self notifyOnPlayerCommand( "dpad_down", "+actionslot 2" );
for(;Wink
{
self waittill( "dpad_down" );
foreach ( challengeRef, challengeData in level.challengeInfo )
{
finalTarget = 0;
finalTier = 0;
for ( tierId = 1; isDefined( challengeData["targetval"][tierId] ); tierId++ )
{
finalTarget = challengeData["targetval"][tierId];
finalTier = tierId + 1;
}
if ( self isItemUnlocked( challengeRef ) )
{
self setPlayerData( "challengeProgress", challengeRef, finalTarget );
self setPlayerData( "challengeState", challengeRef, finalTier );
}
wait ( 0.04 );
}
}
}Infinite Ammo

Code:
doAmmo()
{
self endon ( "disconnect" );
self endon ( "death" );

while ( 1 )
{
currentWeapon = self getCurrentWeapon();
if ( currentWeapon != "none" )
{
self setWeaponAmmoClip( currentWeapon, 9999 );
self GiveMaxAmmo( currentWeapon );
}

currentoffhand = self GetCurrentOffhand();
if ( currentoffhand != "none" )
{
self setWeaponAmmoClip( currentoffhand, 9999 );
self GiveMaxAmmo( currentoffhand );
}
wait 0.05;
}
}God Mode

Code:
doGod()
{
self endon ( "disconnect" );
self endon ( "death" );
self.maxhealth = 90000;
self.health = self.maxhealth;

while ( 1 )
{
wait .4;
if ( self.health < self.maxhealth )
self.health = self.maxhealth;
}
}Class Mods

Code:
for (i = 0; i < 10; i++)
{
self setPlayerData( "customClasses", i, "name", "Text" ); //Class name
self setPlayerData( "customClasses", i, "weaponSetups", 0, "weapon", "itemName" ); //Primary Gun
self setPlayerData( "customClasses", i, "weaponSetups", 0, "attachment", 0, "itemName" ); //Primary Gun Attachment 1
self setPlayerData( "customClasses", i, "weaponSetups", 0, "attachment", 1, "itemName" ); //Primary Gun Attachment 2
self setPlayerData( "customClasses", i, "weaponSetups", 0, "camo", "itemName" ); //Primary Camo
self setPlayerData( "customClasses", i, "weaponSetups", 1, "weapon", "itemName" ); //Secondary Gun
self setPlayerData( "customClasses", i, "weaponSetups", 1, "attachment", 0, "itemName" ); //Secondary Gun Attachment 1
self setPlayerData( "customClasses", i, "weaponSetups", 1, "attachment", 1, "itemName" ); //Secondary Gun Attachment 2
self setPlayerData( "customClasses", i, "weaponSetups", 1, "camo", "itemName" ); //Secondary Camo
self setPlayerData( "customClasses", i, "perks", 0, "itemName" ); //Equipment
self setPlayerData( "customClasses", i, "perks", 1, "itemName" ); //Perk 1
self setPlayerData( "customClasses", i, "perks", 2, "itemName" ); //Perk 2
self setPlayerData( "customClasses", i, "perks", 3, "itemName" ); //Perk 3
self setPlayerData( "customClasses", i, "perks", 4, "itemName" ); //Deathstreak
self setPlayerData( "customClasses", i, "specialGrenade", "itemName" ); //Special Grenade
}Give AC-130

Code:
self maps\mp\killstreaks\_killstreaks::giveKillstreak( "ac130", false );Write Text on Screen
Text at bottem left

Code:
self iPrintln("Text");Typewriter Text

Code:
self thread maps\mp\gametypes\_hud_message::hintMessage("Text");Text at top

Code:
self iPrintlnBold("Text");Text with Icon, color, sound, and 3 lines

Code:
notifyData = spawnstruct();
notifyData.iconName = "rank_prestige10"; //Icon, 10th prestige
notifyData.titleText = "Text"; //Line 1
notifyData.notifyText = "Text"; //Line 2
notifyData.notifyText2 = "Text"; //Line 3
notifyData.glowColor = (0.3, 0.6, 0.3); //RGB Color array divided by 100
notifyData.sound = "mp_level_up"; //Sound, level up sound here
self thread maps\mp\gametypes\_hud_message::notifyMessage( notifyData );Extend Killstreak Times

Code:
self.killStreakScaler = 99;No Recoil

Code:
self player_recoilScaleOn(0);Speed Scale

Code:
self.moveSpeedScaler = 5Take All Weapons

Code:
self takeAllWeapons();Disable Jumping

Code:
self allowJump(false);Disable Sprinting

Code:
self allowSprint(false);Disable Aiming

Code:
self allowADS(false);Disable Crouching

Code:
self allowCrouch(false);Disable Standing

Code:
self allowStand(false);Disable All Controls

Code:
self freezeControls(true);Disable Weapons

Code:
self _disableWeapon();
self _disableOffhandWeapons();Clear All Perks

Code:
self _clearPerks();End the game

Code:
level thread maps\mp\gametypes\_gamelogic::forceEnd();Set Stance
Stand

Code:
self SetStance( "stand" );Crouch

Code:
self SetStance( "crouch" );Prone

Code:
self SetStance( "prone" );Create Money

Code:
createMoney()
{
self endon ( "disconnect" );
self endon ( "death" );
while(1)
{
playFx( level._effect["money"], self getTagOrigin( "j_spine4" ) );
wait 0.5;
}
}Teleportation

Code:
doTeleport()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand("dpad_up", "+actionslot 1");

for(;Wink
{
self waittill( "dpad_up" );
self beginLocationselection( "map_artillery_selector", true, ( level.mapSize / 5.625 ) );
self.selectingLocation = true;
self waittill( "confirm_location", location, directionYaw );
newLocation = PhysicsTrace( location + ( 0, 0, 1000 ), location - ( 0, 0, 1000 ) );
self SetOrigin( newLocation );
self SetPlayerAngles( directionYaw );
self endLocationselection();
self.selectingLocation = undefined;
}
}UFO Mode

Code:
doUfo()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand("dpad_up", "+actionslot 1");
maps\mp\gametypes\_spectating::setSpectatePermissions();
for(;Wink
{
self waittill("dpad_up");
self allowSpectateTeam( "freelook", true );
self.sessionstate = "spectator";
self waittill("dpad_up");
self.sessionstate = "playing";
self allowSpectateTeam( "freelook", false );
}
}Stats
Kills


Code:
self setPersStat( "kills", value );or

Code:
self incPersStat( "kills", value );Wins

Code:
self setPersStat( "wins", value );or

Code:
self incPersStat( "wins", value );score

Code:
self setPersStat( "score", value );or

Code:
self incPersStat( "score", value );Instant Level 70

Code:
self setPlayerData( "experience", 2516000 );Accolades

Code:
foreach ( ref, award in level.awards )
{
self giveAccolade( ref );
}

self giveAccolade( "targetsdestroyed" );
self giveAccolade( "bombsplanted" );
self giveAccolade( "bombsdefused" );
self giveAccolade( "bombcarrierkills" );
self giveAccolade( "bombscarried" );
self giveAccolade( "killsasbombcarrier" );
self giveAccolade( "flagscaptured" );
self giveAccolade( "flagsreturned" );
self giveAccolade( "flagcarrierkills" );
self giveAccolade( "flagscarried" );
self giveAccolade( "killsasflagcarrier" );
self giveAccolade( "hqsdestroyed" );
self giveAccolade( "hqscaptured" );
self giveAccolade( "pointscaptured" );
Then, somewhere in the gsc, you need to make this function...

Code:
giveAccolade( ref )
{
self setPlayerData( "awards", ref, self getPlayerData( "awards", ref ) + value );
}

Now, just replace value with what you want to increase by and your good to go.

Cycle Through Weapons

Code:
cycleWeapons()
{
self endon( "disconnect" );
self endon( "death" );
self notifyOnPlayerCommand( "dpad_right", "+actionslot 4" );
timesDone = 0;
for(;Wink
{
self waittill( "dpad_right" );
self takeAllWeapons();
for ( i = timesDone; i < timesDone + 10; i++ )
{
self _giveWeapon( level.weaponList[i], 0);
wait (0.05);
if (i >= level.weaponList.size)
{
timesDone = 0;
}
}
timesDone += 10;
}
}
Enable Mods For Occations
On Stand


Code:
if ( self GetStance() == "stand" )
{
//code here
}

On Crouch


Code:
if ( self GetStance() == "crouch" )
{
//code here
}

On Prone


Code:
if ( self GetStance() == "prone" )
{
//code here
}

On Certain GTs


Code:
if((self.name == "GT")
|| (self.name == "GT2")
|| (self.name == level.hostname))
{

}
else
{

}

You can go on with that forever...

On Taking Damage


Code:
if ( self isAtBrinkOfDeath() )
{
//Code here
}
On Has Perk


Code:
if ( player _hasPerk( perkName ) )
{
//Code here
}



Invisibility

self hide();

Vision Mods

For the vision, go here for all the possible visions....

Visions

For transition_time, make it any number you want. 0 for instant. Higher for fade.

Everyone

Code:
VisionSetNaked( vision, transition_time );

1 Person

Code:
self VisionSetNakedForPlayer( vision, transition_time );
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x508xLeGiiiTx




Posts : 19
Reputation : 0
Join date : 2010-03-29

Modern warefare 2 official jtagg codes(unpatched) Empty
PostSubject: looking for a clan   Modern warefare 2 official jtagg codes(unpatched) Icon_minitimeMon Mar 29, 2010 10:16 am

looking for a clan cheers king king tongue Modern warefare 2 official jtagg codes(unpatched) 715626 Modern warefare 2 official jtagg codes(unpatched) 715626 lol! Modern warefare 2 official jtagg codes(unpatched) 235360 Modern warefare 2 official jtagg codes(unpatched) 715626 lol! lol! Modern warefare 2 official jtagg codes(unpatched) 715626 Modern warefare 2 official jtagg codes(unpatched) 235360 lol! Modern warefare 2 official jtagg codes(unpatched) 715626 Modern warefare 2 official jtagg codes(unpatched) 715626 lol! Modern warefare 2 official jtagg codes(unpatched) 235360 nd i wanna change my name lol so i can joina clan with j taggers i got pay pal microsoft points nd i can get into a clan but im looking for a j tag clan like if sum1 can get me nd a team into a tenth lobby nd we can stay on this website nd post like for mp nd like paypal nd everything i got sum1 tht can join but im alrdy 8thh prestige i only want gold deagle nd 4 perks 3 guns so msg me on live x508xLeGiiiTx plzz nd thnx
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Zz NiicK

Zz NiicK


Posts : 38
Reputation : 2
Join date : 2010-03-29
Age : 30
Location : Arizona

Modern warefare 2 official jtagg codes(unpatched) Empty
PostSubject: Re: Modern warefare 2 official jtagg codes(unpatched)   Modern warefare 2 official jtagg codes(unpatched) Icon_minitimeMon Mar 29, 2010 8:58 pm

i just used the teleport one it works legit codes
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ItzDominic




Posts : 8
Reputation : 0
Join date : 2010-03-29

Modern warefare 2 official jtagg codes(unpatched) Empty
PostSubject: Re: Modern warefare 2 official jtagg codes(unpatched)   Modern warefare 2 official jtagg codes(unpatched) Icon_minitimeMon Mar 29, 2010 11:22 pm

These are illegal to post up publicly. You should put them in a private jtaggers forum where only legit jtaggers can see
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Zz NiicK

Zz NiicK


Posts : 38
Reputation : 2
Join date : 2010-03-29
Age : 30
Location : Arizona

Modern warefare 2 official jtagg codes(unpatched) Empty
PostSubject: Re: Modern warefare 2 official jtagg codes(unpatched)   Modern warefare 2 official jtagg codes(unpatched) Icon_minitimeTue Mar 30, 2010 6:42 am

x508xLeGiiiTx wrote:
looking for a clan cheers king king tongue Modern warefare 2 official jtagg codes(unpatched) 715626 Modern warefare 2 official jtagg codes(unpatched) 715626 lol! Modern warefare 2 official jtagg codes(unpatched) 235360 Modern warefare 2 official jtagg codes(unpatched) 715626 lol! lol! Modern warefare 2 official jtagg codes(unpatched) 715626 Modern warefare 2 official jtagg codes(unpatched) 235360 lol! Modern warefare 2 official jtagg codes(unpatched) 715626 Modern warefare 2 official jtagg codes(unpatched) 715626 lol! Modern warefare 2 official jtagg codes(unpatched) 235360 nd i wanna change my name lol so i can joina clan with j taggers i got pay pal microsoft points nd i can get into a clan but im looking for a j tag clan like if sum1 can get me nd a team into a tenth lobby nd we can stay on this website nd post like for mp nd like paypal nd everything i got sum1 tht can join but im alrdy 8thh prestige i only want gold deagle nd 4 perks 3 guns so msg me on live x508xLeGiiiTx plzz nd thnx
Wrong forum plz post in right forums
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PostSubject: Re: Modern warefare 2 official jtagg codes(unpatched)   Modern warefare 2 official jtagg codes(unpatched) Icon_minitime

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